Here's some good fortune for Vince McMahon after what seems to be wave after wave of bad news.
Aside from the Randy Orton's suspension, Alberto Del Rio's injury and Brock Lesnar's prima donna behavior, there's the usual rigmarole that comes with running the world's leader in sports entertainment.
So when The Wrestling Observer reports a huge jump in pre-orders for the yet-to-be released WWE '13 video game over last year, that has to be seen as a minor victory for the company.
You have to take it where you can get it, you know?
From Dave Meltzer's report:
"The first week of pre-orders for WWE '13 were up 250% from the first week after the game was announced last year."
Obviously, the big reveal on Raw with CM Punk and John Laurinaitis as well as the "Attitude Era" mode have a lot to do with the short-term success the game is already receiving.
I mean, who wouldn't want to throw Mick Foley off the Hell in a Cell?
What's makes the increase even more impressive is the fact WWE '12's first week pre-order numbers were a huge jump over the previous year's installment.
Still, the report is correct to point out despite early buzz, last year's game received mixed reviews by critics and received poorly by consumers in the long run compared to year's past.
THQ, just give me an updated version of AKI's game engine and I will buy 15 copies.